import ansible.runner
runner = ansible.runner.Runner(
module_name='ping',
module_args='',
pattern='web*',
forks=10
)
datastructure = runner.run()
到了ansible2.0以後,是“a bit more complicated”,Oh my,簡直讓人難受。
簡潔和靈活是魚和熊掌。
ansible2.0 API怎麽用?
ansible2.0更貼近於ansible cli的常用命令執行方式,不同於上壹版本只能發送單個命令或playbook;而更推薦用戶在調用ansibleAPI的時候,將playbook的每個task拆分出來,獲取每個task的結果。能夠跟靈活處理在執行批量作業過程中的各種反饋。
將執行操作的隊列模型,包含各類環境參數設置,歸結到“ansible.executor.task_queue_manager”類中
將執行過程中的各個task的設置,或者說playbook中的編排內容,歸結到“ansible.playbook.play”中
上述兩個東西,幾乎囊括了可以在執行過程中設置的所有參數,足夠靈活,也讓人抓狂,相當於需要自己寫壹個1.9版本中的runner。
他們的確也都是原生類,並非專用於外部調用。
ansible.executor.task_queue_manager
這是ansible的壹個內部模塊(ansible/executor/task_queue_manager.py)。初始化的源碼如下:
class TaskQueueManager:
'''
This class handles the multiprocessing requirements of Ansible by
creating a pool of worker forks, a result handler fork, and a
manager object with shared datastructures/queues for coordinating
work between all processes.
The queue manager is responsible for loading the play strategy plugin,
which dispatches the Play's tasks to hosts.
'''
def __init__(self, inventory, variable_manager, loader, options, passwords, stdout_callback=None, run_additional_callbacks=True, run_tree=False):
self._inventory = inventory
self._variable_manager = variable_manager
self._loader = loader
self._options = options
self._stats = AggregateStats()
self.passwords = passwords
self._stdout_callback = stdout_callback
self._run_additional_callbacks = run_additional_callbacks
self._run_tree = run_tree
self._callbacks_loaded = False
self._callback_plugins = []
self._start_at_done = False
self._result_prc = None
……
創建時,需要的主要參數包括:
inventory --> 由ansible.inventory模塊創建,用於導入inventory文件
variable_manager --> 由ansible.vars模塊創建,用於存儲各類變量信息
loader --> 由ansible.parsing.dataloader模塊創建,用於數據解析
options --> 存放各類配置信息的數據字典
passwords --> 登錄密碼,可設置加密信息
stdout_callback --> 回調函數
ansible.playbook.play
ansible.playbook是壹個原生模塊,既用於CLI也用於API。從源碼可以看出來:
try:
from __main__ import display
except ImportError:
from ansible.utils.display import Display
display = Display()
ansible.playbook.play(ansible/playbook/play.py)。初始化源碼的介紹如下:
__all__ = ['Play']
class Play(Base, Taggable, Become):
"""
A play is a language feature that represents a list of roles and/or
task/handler blocks to execute on a given set of hosts.
Usage:
Play.load(datastructure) -> Play
Play.something(...)
"""
最後,用task_queue_manager(play)來執行,老規矩,源碼的官方解釋。
def run(self, play):
'''
Iterates over the roles/tasks in a play, using the given (or default)
strategy for queueing tasks. The default is the linear strategy, which
operates like classic Ansible by keeping all hosts in lock-step with
a given task (meaning no hosts move on to the next task until all hosts
are done with the current task).
'''
壹個完整的例子
# -*- coding:utf-8 -*-
# !/usr/bin/env python
#
# Author: Shawn.T
# Email: shawntai.ds@gmail.com
#
# this is the Interface package of Ansible2 API
#
from collections import namedtuple
from ansible.parsing.dataloader import DataLoader
from ansible.vars import VariableManager
from ansible.inventory import Inventory
from ansible.playbook.play import Play
from ansible.executor.task_queue_manager import TaskQueueManager
from tempfile import NamedTemporaryFile
import os
class AnsibleTask(object):
def __init__(self, targetHost):
Options = namedtuple(
'Options', [
'listtags', 'listtasks', 'listhosts', 'syntax', 'connection','module_path',
'forks', 'remote_user', 'private_key_file', 'ssh_common_args', 'ssh_extra_args',
'sftp_extra_args', 'scp_extra_args', 'become', 'become_method', 'become_user',
'verbosity', 'check'
]
)
# initialize needed objects
self.variable_manager = VariableManager()
self.options = Options(
listtags=False, listtasks=False, listhosts=False, syntax=False, connection='smart',
module_path='/usr/lib/python2.7/site-packages/ansible/modules', forks=100,
remote_user='root', private_key_file=None, ssh_common_args=None, ssh_extra_args=None,
sftp_extra_args=None, scp_extra_args=None, become=False, become_method=None, become_user='root',
verbosity=None, check=False
)
self.passwords = dict(vault_pass='secret')
self.loader = DataLoader()
# create inventory and pass to var manager
self.hostsFile = NamedTemporaryFile(delete=False)
self.hostsFile.write(targetHost)
self.hostsFile.close()
self.inventory = Inventory(loader=self.loader, variable_manager=self.variable_manager, host_list=self.hostsFile.name)
self.variable_manager.set_inventory(self.inventory)
def ansiblePlay(self, action):
# create play with tasks
args = "ls /"
play_source = dict(
name = "Ansible Play",
hosts = 'all',
gather_facts = 'no',
tasks = [
dict(action=dict(module='shell', args=args), register='shell_out'),
dict(action=dict(module='debug', args=dict(msg='{{shell_out.stdout}}')))
]
)
play = Play().load(play_source, variable_manager=self.variable_manager, loader=self.loader)
# run it
tqm = None
try:
tqm = TaskQueueManager(
inventory=self.inventory,
variable_manager=self.variable_manager,
loader=self.loader,
options=self.options,
passwords=self.passwords,
stdout_callback='default',
)
result = tqm.run(play)
finally:
# print result
if tqm is not None:
tqm.cleanup()
os.remove(self.hostsFile.name)
self.inventory.clear_pattern_cache()
return result
寫壹個ansibleTask類,創建了上述的各類必要的配置信息對象,最後使用ansibleTask.ansiblePlay()函數執行。
inventory文件的動態生成
寫上面的代碼的過程中,碰到壹個問題:inventory對象創建時需要壹個實體的hosts文件,而文件需要動態生成。
生成的方法參考了這篇牛逼閃閃的文章。使用tempfile.NamedTemporaryFile這個方法來創建壹個有名稱的臨時文件,可以選擇關閉後刪除或保留。上面的處理辦法是:不刪除,在執行完畢之後,通過os.remove(self.hostsFile.name)進行刪除。
ps.經YiChenWang指出,inventory的創建參數host_list可以使列表。使用以下方式創建inventory也是可以的:
self.inventory = Inventory(loader=self.loader, variable_manager=self.variable_manager, host_list=['xx.xx.xx.xx', 'xx.xx.xx.xx'])
不過,源碼中指出,采用list格式參數是無法加載inventory data的。如果需要加載,還是得使用臨時文件的辦法。